package events
{
	import control.MonsterControl;
	
	import flash.events.Event;
	
	public class DamageToMonster extends Event
	{
		public static const DAMAGE_TO_MONSTER:String = "DamageToMonsterEvent"
		public var monster:MonsterControl;
		public var damage:uint;
		public function DamageToMonster(type:String, _mc:MonsterControl, _damage:uint, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
			monster =_mc;
			damage = _damage;
		}
	}
}